summaryrefslogtreecommitdiff
path: root/meta/3rd/Cocos4.0/cc.MotionStreak3D.lua
diff options
context:
space:
mode:
author最萌小汐 <sumneko@hotmail.com>2021-02-22 21:05:36 +0800
committer最萌小汐 <sumneko@hotmail.com>2021-02-22 21:05:36 +0800
commit52097b6ee7cc8f5a770eb851902560b5b8592218 (patch)
tree6dcbb53ac0104912e950747a37aac6b25039e862 /meta/3rd/Cocos4.0/cc.MotionStreak3D.lua
parent6839cd530c53387df4d5db61f0cb2e5ed1a87298 (diff)
downloadlua-language-server-52097b6ee7cc8f5a770eb851902560b5b8592218.zip
add meta/3rd with acknowledgement
Diffstat (limited to 'meta/3rd/Cocos4.0/cc.MotionStreak3D.lua')
-rw-r--r--meta/3rd/Cocos4.0/cc.MotionStreak3D.lua145
1 files changed, 145 insertions, 0 deletions
diff --git a/meta/3rd/Cocos4.0/cc.MotionStreak3D.lua b/meta/3rd/Cocos4.0/cc.MotionStreak3D.lua
new file mode 100644
index 00000000..532bb807
--- /dev/null
+++ b/meta/3rd/Cocos4.0/cc.MotionStreak3D.lua
@@ -0,0 +1,145 @@
+
+---@class cc.MotionStreak3D :cc.Node@all parent class: Node,TextureProtocol
+local MotionStreak3D={ }
+cc.MotionStreak3D=MotionStreak3D
+
+
+
+
+---* Remove all living segments of the ribbon.
+---@return self
+function MotionStreak3D:reset () end
+---*
+---@param texture cc.Texture2D
+---@return self
+function MotionStreak3D:setTexture (texture) end
+---*
+---@return cc.Texture2D
+function MotionStreak3D:getTexture () end
+---* Color used for the tint.<br>
+---* param colors The color used for the tint.
+---@param colors color3b_table
+---@return self
+function MotionStreak3D:tintWithColor (colors) end
+---* Get the direction of sweeping line segment
+---@return vec3_table
+function MotionStreak3D:getSweepAxis () end
+---* js NA<br>
+---* lua NA
+---@param blendFunc cc.BlendFunc
+---@return self
+function MotionStreak3D:setBlendFunc (blendFunc) end
+---* Sets the starting position initialized or not.<br>
+---* param bStartingPositionInitialized True if initialized the starting position.
+---@param bStartingPositionInitialized boolean
+---@return self
+function MotionStreak3D:setStartingPositionInitialized (bStartingPositionInitialized) end
+---* js NA<br>
+---* lua NA
+---@return cc.BlendFunc
+function MotionStreak3D:getBlendFunc () end
+---* Is the starting position initialized or not.<br>
+---* return True if the starting position is initialized.
+---@return boolean
+function MotionStreak3D:isStartingPositionInitialized () end
+---* Get stroke.<br>
+---* return float stroke.
+---@return float
+function MotionStreak3D:getStroke () end
+---@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string4:cc.Texture2D):self
+---@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string:string):self
+---@param fade float
+---@param minSeg float
+---@param stroke float
+---@param color color3b_table
+---@param path string
+---@return boolean
+function MotionStreak3D:initWithFade (fade,minSeg,stroke,color,path) end
+---* Set the direction of sweeping line segment.<br>
+---* param sweepAxis Direction of sweeping line segment
+---@param sweepAxis vec3_table
+---@return self
+function MotionStreak3D:setSweepAxis (sweepAxis) end
+---* Set stroke.<br>
+---* param stroke The width of stroke.
+---@param stroke float
+---@return self
+function MotionStreak3D:setStroke (stroke) end
+---@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string4:cc.Texture2D):self
+---@overload fun(float:float,float:float,float:float,color3b_table:color3b_table,string:string):self
+---@param fade float
+---@param minSeg float
+---@param stroke float
+---@param color color3b_table
+---@param path string
+---@return self
+function MotionStreak3D:create (fade,minSeg,stroke,color,path) end
+---* js NA<br>
+---* lua NA
+---@param renderer cc.Renderer
+---@param transform mat4_table
+---@param flags unsigned_int
+---@return self
+function MotionStreak3D:draw (renderer,transform,flags) end
+---*
+---@param value boolean
+---@return self
+function MotionStreak3D:setOpacityModifyRGB (value) end
+---*
+---@param y float
+---@return self
+function MotionStreak3D:setPositionY (y) end
+---*
+---@param rotation vec3_table
+---@return self
+function MotionStreak3D:setRotation3D (rotation) end
+---*
+---@param x float
+---@return self
+function MotionStreak3D:setPositionX (x) end
+---*
+---@param position vec3_table
+---@return self
+function MotionStreak3D:setPosition3D (position) end
+---*
+---@return float
+function MotionStreak3D:getPositionY () end
+---*
+---@return float
+function MotionStreak3D:getPositionX () end
+---*
+---@return vec3_table
+function MotionStreak3D:getPosition3D () end
+---*
+---@param opacity unsigned_char
+---@return self
+function MotionStreak3D:setOpacity (opacity) end
+---* lua NA
+---@param delta float
+---@return self
+function MotionStreak3D:update (delta) end
+---*
+---@param quat cc.Quaternion
+---@return self
+function MotionStreak3D:setRotationQuat (quat) end
+---*
+---@return unsigned_char
+function MotionStreak3D:getOpacity () end
+---@overload fun(float:float,float:float):self
+---@overload fun(float0:vec2_table):self
+---@param x float
+---@param y float
+---@return self
+function MotionStreak3D:setPosition (x,y) end
+---@overload fun(float:float,float:float):self
+---@overload fun():self
+---@param x float
+---@param y float
+---@return self
+function MotionStreak3D:getPosition (x,y) end
+---*
+---@return boolean
+function MotionStreak3D:isOpacityModifyRGB () end
+---*
+---@return self
+function MotionStreak3D:MotionStreak3D () end \ No newline at end of file