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author最萌小汐 <sumneko@hotmail.com>2021-07-05 20:51:43 +0800
committer最萌小汐 <sumneko@hotmail.com>2021-07-05 20:51:43 +0800
commit8fefb8f3e100976235dc83d6ae3785952d11c710 (patch)
tree459117e6cecc70824273c4d32285cb6eec468098 /meta/3rd/Cocos4.0/cc.ControlButton.lua
parentb6c18d05410fd4ca209f9c34e0992caf40cf3701 (diff)
downloadlua-language-server-8fefb8f3e100976235dc83d6ae3785952d11c710.zip
cleanup
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diff --git a/meta/3rd/Cocos4.0/cc.ControlButton.lua b/meta/3rd/Cocos4.0/cc.ControlButton.lua
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----@meta
-
----@class cc.ControlButton :cc.Control
-local ControlButton={ }
-cc.ControlButton=ControlButton
-
-
-
-
----*
----@return boolean
-function ControlButton:isPushed () end
----* Sets the title label to use for the specified state.<br>
----* If a property is not specified for a state, the default is to use<br>
----* the ButtonStateNormal value.<br>
----* param label The title label to use for the specified state.<br>
----* param state The state that uses the specified title. The values are described<br>
----* in "CCControlState".
----@param label cc.Node
----@param state int
----@return self
-function ControlButton:setTitleLabelForState (label,state) end
----*
----@param adjustBackgroundImage boolean
----@return self
-function ControlButton:setAdjustBackgroundImage (adjustBackgroundImage) end
----* Sets the title string to use for the specified state.<br>
----* If a property is not specified for a state, the default is to use<br>
----* the ButtonStateNormal value.<br>
----* param title The title string to use for the specified state.<br>
----* param state The state that uses the specified title. The values are described<br>
----* in "CCControlState".
----@param title string
----@param state int
----@return self
-function ControlButton:setTitleForState (title,state) end
----*
----@param var vec2_table
----@return self
-function ControlButton:setLabelAnchorPoint (var) end
----*
----@return vec2_table
-function ControlButton:getLabelAnchorPoint () end
----*
----@param sprite ccui.Scale9Sprite
----@return boolean
-function ControlButton:initWithBackgroundSprite (sprite) end
----*
----@param state int
----@return float
-function ControlButton:getTitleTTFSizeForState (state) end
----*
----@param fntFile string
----@param state int
----@return self
-function ControlButton:setTitleTTFForState (fntFile,state) end
----*
----@param size float
----@param state int
----@return self
-function ControlButton:setTitleTTFSizeForState (size,state) end
----*
----@param var cc.Node
----@return self
-function ControlButton:setTitleLabel (var) end
----*
----@param var size_table
----@return self
-function ControlButton:setPreferredSize (var) end
----*
----@return color3b_table
-function ControlButton:getCurrentTitleColor () end
----*
----@param var boolean
----@return self
-function ControlButton:setZoomOnTouchDown (var) end
----*
----@param var ccui.Scale9Sprite
----@return self
-function ControlButton:setBackgroundSprite (var) end
----* Returns the background sprite used for a state.<br>
----* param state The state that uses the background sprite. Possible values are<br>
----* described in "CCControlState".
----@param state int
----@return ccui.Scale9Sprite
-function ControlButton:getBackgroundSpriteForState (state) end
----*
----@return int
-function ControlButton:getHorizontalOrigin () end
----*
----@param title string
----@param fontName string
----@param fontSize float
----@return boolean
-function ControlButton:initWithTitleAndFontNameAndFontSize (title,fontName,fontSize) end
----* Sets the font of the label, changes the label to a BMFont if necessary.<br>
----* param fntFile The name of the font to change to<br>
----* param state The state that uses the specified fntFile. The values are described<br>
----* in "CCControlState".
----@param fntFile string
----@param state int
----@return self
-function ControlButton:setTitleBMFontForState (fntFile,state) end
----*
----@return float
-function ControlButton:getScaleRatio () end
----*
----@param state int
----@return string
-function ControlButton:getTitleTTFForState (state) end
----*
----@return ccui.Scale9Sprite
-function ControlButton:getBackgroundSprite () end
----* Returns the title color used for a state.<br>
----* param state The state that uses the specified color. The values are described<br>
----* in "CCControlState".<br>
----* return The color of the title for the specified state.
----@param state int
----@return color3b_table
-function ControlButton:getTitleColorForState (state) end
----* Sets the color of the title to use for the specified state.<br>
----* param color The color of the title to use for the specified state.<br>
----* param state The state that uses the specified color. The values are described<br>
----* in "CCControlState".
----@param color color3b_table
----@param state int
----@return self
-function ControlButton:setTitleColorForState (color,state) end
----* Adjust the background image. YES by default. If the property is set to NO, the<br>
----* background will use the preferred size of the background image.
----@return boolean
-function ControlButton:doesAdjustBackgroundImage () end
----* Sets the background spriteFrame to use for the specified button state.<br>
----* param spriteFrame The background spriteFrame to use for the specified state.<br>
----* param state The state that uses the specified image. The values are described<br>
----* in "CCControlState".
----@param spriteFrame cc.SpriteFrame
----@param state int
----@return self
-function ControlButton:setBackgroundSpriteFrameForState (spriteFrame,state) end
----* Sets the background sprite to use for the specified button state.<br>
----* param sprite The background sprite to use for the specified state.<br>
----* param state The state that uses the specified image. The values are described<br>
----* in "CCControlState".
----@param sprite ccui.Scale9Sprite
----@param state int
----@return self
-function ControlButton:setBackgroundSpriteForState (sprite,state) end
----*
----@param var float
----@return self
-function ControlButton:setScaleRatio (var) end
----*
----@param state int
----@return string
-function ControlButton:getTitleBMFontForState (state) end
----*
----@return cc.Node
-function ControlButton:getTitleLabel () end
----*
----@return size_table
-function ControlButton:getPreferredSize () end
----*
----@return int
-function ControlButton:getVerticalMargin () end
----* Returns the title label used for a state.<br>
----* param state The state that uses the title label. Possible values are described<br>
----* in "CCControlState".
----@param state int
----@return cc.Node
-function ControlButton:getTitleLabelForState (state) end
----*
----@param marginH int
----@param marginV int
----@return self
-function ControlButton:setMargins (marginH,marginV) end
----@overload fun():self
----@overload fun():self
----@return string
-function ControlButton:getCurrentTitle () end
----*
----@param label cc.Node
----@param backgroundSprite ccui.Scale9Sprite
----@param adjustBackGroundSize boolean
----@return boolean
-function ControlButton:initWithLabelAndBackgroundSprite (label,backgroundSprite,adjustBackGroundSize) end
----*
----@return boolean
-function ControlButton:getZoomOnTouchDown () end
----* Returns the title used for a state.<br>
----* param state The state that uses the title. Possible values are described in<br>
----* "CCControlState".<br>
----* return The title for the specified state.
----@param state int
----@return string
-function ControlButton:getTitleForState (state) end
----@overload fun(cc.Node0:ccui.Scale9Sprite):self
----@overload fun():self
----@overload fun(cc.Node:cc.Node,ccui.Scale9Sprite:ccui.Scale9Sprite):self
----@overload fun(cc.Node0:string,ccui.Scale9Sprite1:string,boolean2:float):self
----@overload fun(cc.Node:cc.Node,ccui.Scale9Sprite:ccui.Scale9Sprite,boolean:boolean):self
----@param label cc.Node
----@param backgroundSprite ccui.Scale9Sprite
----@param adjustBackGroundSize boolean
----@return self
-function ControlButton:create (label,backgroundSprite,adjustBackGroundSize) end
----*
----@param enabled boolean
----@return self
-function ControlButton:setEnabled (enabled) end
----*
----@param touch cc.Touch
----@param event cc.Event
----@return self
-function ControlButton:onTouchEnded (touch,event) end
----*
----@param e color3b_tabl
----@return self
-function ControlButton:setColor (e) end
----*
----@param touch cc.Touch
----@param event cc.Event
----@return self
-function ControlButton:onTouchMoved (touch,event) end
----*
----@param enabled boolean
----@return self
-function ControlButton:setSelected (enabled) end
----*
----@param touch cc.Touch
----@param event cc.Event
----@return self
-function ControlButton:onTouchCancelled (touch,event) end
----*
----@return self
-function ControlButton:needsLayout () end
----*
----@param touch cc.Touch
----@param event cc.Event
----@return boolean
-function ControlButton:onTouchBegan (touch,event) end
----*
----@param parentOpacity unsigned_char
----@return self
-function ControlButton:updateDisplayedOpacity (parentOpacity) end
----*
----@return boolean
-function ControlButton:init () end
----*
----@param enabled boolean
----@return self
-function ControlButton:setHighlighted (enabled) end
----*
----@param parentColor color3b_table
----@return self
-function ControlButton:updateDisplayedColor (parentColor) end
----*
----@param var unsigned_char
----@return self
-function ControlButton:setOpacity (var) end
----* js ctor
----@return self
-function ControlButton:ControlButton () end \ No newline at end of file