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#ifndef __GUI_WINDOWS_H
#define __GUI_WINDOWS_H
#include "server.h"
#include "gui-mainwindows.h"
#define WINDOW_GUI(a) ((GUI_WINDOW_REC *) ((a)->gui_data))
#define is_window_visible(win) \
(WINDOW_GUI(win)->parent->active == (win))
#define LINE_TEXT_CHUNK_SIZE 2048
/* 7 first bits of LINE_REC's info byte. */
enum
{
LINE_CMD_EOL=0x80, /* line ends here. */
LINE_CMD_CONTINUE, /* line continues in next block */
LINE_CMD_COLOR8, /* change to dark grey, normally 8 = bold black */
LINE_CMD_UNDERLINE, /* enable/disable underlining */
LINE_CMD_BEEP, /* beep */
LINE_CMD_INDENT /* if line is split, indent it at this position */
};
typedef struct
{
gchar *text; /* text in the line. \0 means that the next char will be a
color or command. <= 127 = color or if 8.bit is set, the
first 7 bits are the command. See LINE_CMD_xxxx. */
gint32 level;
time_t time;
}
LINE_REC;
typedef struct
{
gchar buffer[LINE_TEXT_CHUNK_SIZE];
gint pos;
gint lines;
}
TEXT_CHUNK_REC;
typedef struct
{
MAIN_WINDOW_REC *parent;
GMemChunk *line_chunk;
GSList *text_chunks;
GList *lines;
LINE_REC *cur_line;
TEXT_CHUNK_REC *cur_text;
gint xpos, ypos; /* cursor position in screen */
GList *startline; /* line at the top of the screen */
gint subline; /* number of "real lines" to skip from `startline' */
GList *bottom_startline; /* marks the bottom of the text buffer */
gint bottom_subline;
gint empty_linecount; /* how many empty lines are in screen.
a screenful when started or used /CLEAR */
gboolean bottom; /* window is at the bottom of the text buffer */
/* for gui-printtext.c */
gint last_subline;
gint last_color, last_flags;
}
GUI_WINDOW_REC;
extern gint first_text_line, last_text_line;
void gui_windows_init(void);
void gui_windows_deinit(void);
WINDOW_REC *gui_window_create(MAIN_WINDOW_REC *parent);
void gui_window_set_server(WINDOW_REC *window, SERVER_REC *server);
GList *gui_window_find_text(WINDOW_REC *window, gchar *text, GList *startline, int regexp, int fullword);
/* get number of real lines that line record takes */
gint gui_window_get_linecount(GUI_WINDOW_REC *gui, LINE_REC *line);
gint gui_window_line_draw(GUI_WINDOW_REC *gui, LINE_REC *line, gint ypos, gint skip, gint max);
void gui_window_clear(WINDOW_REC *window);
void gui_window_redraw(WINDOW_REC *window);
void gui_windows_resize(gint ychange, gboolean xchange);
void gui_window_newline(GUI_WINDOW_REC *gui, gboolean visible);
gint gui_window_update_bottom(GUI_WINDOW_REC *gui, gint lines);
void gui_window_scroll(WINDOW_REC *window, gint lines);
#endif
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