MODULE = Irssi PACKAGE = Irssi void servers() PREINIT: GSList *tmp; PPCODE: for (tmp = servers; tmp != NULL; tmp = tmp->next) { XPUSHs(sv_2mortal(irssi_bless((SERVER_REC *) tmp->data))); } void reconnects() PREINIT: GSList *tmp; HV *stash; PPCODE: stash = gv_stashpv("Irssi::Reconnect", 0); for (tmp = reconnects; tmp != NULL; tmp = tmp->next) { push_bless(tmp->data, stash); } Irssi::Connect server_create_conn(chat_type, dest, port=6667, chatnet=NULL, password=NULL, nick=NULL) int chat_type char *dest int port char *chatnet char *password char *nick Irssi::Server server_find_tag(tag) char *tag Irssi::Server server_find_chatnet(chatnet) char *chatnet #******************************* MODULE = Irssi PACKAGE = Irssi::Server PREFIX = server_ #******************************* void server_disconnect(server) Irssi::Server server void server_redirect_init(server, command, last, ...) Irssi::Server server char *command int last PREINIT: STRLEN n_a; GSList *list; int n; CODE: list = NULL; for (n = 3; n < items; n++) { list = g_slist_append(list, SvPV(ST(n), n_a)); } server_redirect_initv(server, command, last, list); int server_redirect_single_event(server, arg, last, group, event, signal, argpos) Irssi::Server server char *arg int last int group char *event char *signal int argpos void server_redirect_event(server, arg, last, ...) Irssi::Server server char *arg int last PREINIT: STRLEN n_a; int n, group; CODE: group = 0; for (n = 3; n+3 <= items; n += 3, last--) { group = server_redirect_single_event(server, arg, last > 0, group, (char *) SvPV(ST(n), n_a), (char *) SvPV(ST(n+1), n_a), (int) SvIV(ST(n+2))); } int isnickflag(server, flag) Irssi::Server server char flag CODE: RETVAL = server->isnickflag(flag); OUTPUT: RETVAL int ischannel(server, data) Irssi::Server server char *data CODE: RETVAL = server->ischannel(data); OUTPUT: RETVAL char * get_nick_flags(server) Irssi::Server server CODE: RETVAL = (char *) server->get_nick_flags(); OUTPUT: RETVAL void send_message(server, target, msg) Irssi::Server server char *target char *msg CODE: server->send_message(server, target, msg);