#ifndef __GUI_WINDOWS_H #define __GUI_WINDOWS_H #include "server.h" #include "gui-mainwindows.h" #define WINDOW_GUI(a) ((GUI_WINDOW_REC *) ((a)->gui_data)) #define is_window_visible(win) \ (WINDOW_GUI(win)->parent->active == (win)) #define LINE_TEXT_CHUNK_SIZE 2048 /* 7 first bits of LINE_REC's info byte. */ enum { LINE_CMD_EOL=0x80, /* line ends here. */ LINE_CMD_CONTINUE, /* line continues in next block */ LINE_CMD_COLOR8, /* change to dark grey, normally 8 = bold black */ LINE_CMD_UNDERLINE, /* enable/disable underlining */ LINE_CMD_BEEP, /* beep */ LINE_CMD_INDENT /* if line is split, indent it at this position */ }; typedef struct { gchar *text; /* text in the line. \0 means that the next char will be a color or command. <= 127 = color or if 8.bit is set, the first 7 bits are the command. See LINE_CMD_xxxx. */ gint32 level; time_t time; } LINE_REC; typedef struct { gchar buffer[LINE_TEXT_CHUNK_SIZE]; gint pos; gint lines; } TEXT_CHUNK_REC; typedef struct { MAIN_WINDOW_REC *parent; GMemChunk *line_chunk; GSList *text_chunks; GList *lines; LINE_REC *cur_line; TEXT_CHUNK_REC *cur_text; gint xpos, ypos; /* cursor position in screen */ GList *startline; /* line at the top of the screen */ gint subline; /* number of "real lines" to skip from `startline' */ GList *bottom_startline; /* marks the bottom of the text buffer */ gint bottom_subline; gint empty_linecount; /* how many empty lines are in screen. a screenful when started or used /CLEAR */ gboolean bottom; /* window is at the bottom of the text buffer */ /* for gui-printtext.c */ gint last_subline; gint last_color, last_flags; } GUI_WINDOW_REC; extern gint first_text_line, last_text_line; void gui_windows_init(void); void gui_windows_deinit(void); WINDOW_REC *gui_window_create(MAIN_WINDOW_REC *parent); void gui_window_set_server(WINDOW_REC *window, SERVER_REC *server); GList *gui_window_find_text(WINDOW_REC *window, gchar *text, GList *startline, int regexp, int fullword); /* get number of real lines that line record takes */ gint gui_window_get_linecount(GUI_WINDOW_REC *gui, LINE_REC *line); gint gui_window_line_draw(GUI_WINDOW_REC *gui, LINE_REC *line, gint ypos, gint skip, gint max); void gui_window_clear(WINDOW_REC *window); void gui_window_redraw(WINDOW_REC *window); void gui_windows_resize(gint ychange, gboolean xchange); void gui_window_newline(GUI_WINDOW_REC *gui, gboolean visible); gint gui_window_update_bottom(GUI_WINDOW_REC *gui, gint lines); void gui_window_scroll(WINDOW_REC *window, gint lines); #endif