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# New ports collection makefile for: cal3d
# Date created: 12 Jul 2004
# Whom: Stefan Walter <sw@gegenunendlich.de>
#
# $FreeBSD$
#
PORTNAME= cal3d
PORTVERSION= 0.10.0
PORTREVISION= 2
CATEGORIES= graphics devel
MASTER_SITES= ${MASTER_SITE_SOURCEFORGE_EXTENDED}
MASTER_SITE_SUBDIR= ${PORTNAME}
DISTFILES= ${PORTNAME}-full-${PORTVERSION}${EXTRACT_SUFX}
MAINTAINER= sw@gegenunendlich.de
COMMENT= Skeletal based 3d character animation library written in C++
CONFLICTS= cal3d-devel-[0-9]*
USE_BZIP2= yes
USE_REINPLACE= yes
USE_GNOME= pkgconfig
USE_AUTOTOOLS= automake:19 autoheader:259 libtool:15
AUTOMAKE_ARGS= "--add-missing"
INSTALLS_SHLIB= yes
.include <bsd.port.pre.mk>
post-patch:
@${REINPLACE_CMD} -e '/^all_libraries/d' ${WRKSRC}/src/cal3d/Makefile.am
pre-configure:
cd ${WRKSRC} && ${ACLOCAL} -I ${LOCALBASE}/share/aclocal
cd ${WRKSRC} && ${AUTOHEADER}
cd ${WRKSRC} && ${LIBTOOLIZE} --automake --force
# XXX: handle slight differences between 6.x and 5.x/4.x
post-install:
@${RM} -f ${PREFIX}/lib/libcal3d.a
.include <bsd.port.post.mk>
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