PORTNAME= imgui DISTVERSIONPREFIX= v DISTVERSION= 1.90 PORTREVISION= 1 CATEGORIES= x11-toolkits MAINTAINER= yuri@FreeBSD.org COMMENT= Bloat-free Graphical User interface for C++ with minimal dependencies WWW= https://github.com/ocornut/imgui LICENSE= MIT LICENSE_FILE= ${WRKSRC}/LICENSE.txt USES= cmake USE_LDCONFIG= yes USE_GITHUB= yes GH_ACCOUNT= ocornut CMAKE_ON= BUILD_SHARED_LIBS OPTIONS_DEFINE= FREETYPE WCHAR32 OPTIONS_MULTI= BACKENDS OPTIONS_MULTI_BACKENDS= ALLEGRO5 GLFW OPENGL2 OPENGL3 SDL2 SDL2_RENDERER VULKAN OPTIONS_DEFAULT= GLFW OPENGL2 OPENGL3 OPTIONS_SUB= yes ## general options FREETYPE_CMAKE_BOOL= IMGUI_FREETYPE FREETYPE_LIB_DEPENDS= libfreetype.so:print/freetype2 WCHAR32_DESC= Use wchar32 WCHAR32_CMAKE_BOOL= IMGUI_USE_WCHAR32 ## backend options ALLEGRO5_DESC= Install Allegro5 backend ALLEGRO5_CMAKE_BOOL= IMGUI_BUILD_ALLEGRO5_BINDING ALLEGRO5_LIB_DEPENDS= liballegro.so:devel/allegro5 # even though binary doesn't link to liballegro.so for some reason GLFW_DESC= Install GLFW backend GLFW_CMAKE_BOOL= IMGUI_BUILD_GLFW_BINDING GLFW_USES= gl GLFW_USE= GL=gl GLFW_LIB_DEPENDS= libglfw.so:graphics/glfw OPENGL2_DESC= Install OPENGL2 backend OPENGL2_USES= gl localbase OPENGL2_USE= GL=gl OPENGL2_CMAKE_BOOL= IMGUI_BUILD_OPENGL2_BINDING OPENGL3_DESC= Install OPENGL3 backend OPENGL3_USES= gl localbase OPENGL3_USE= GL=gl OPENGL3_CMAKE_BOOL= IMGUI_BUILD_OPENGL3_BINDING SDL2_DESC= Install SDL2 backend SDL2_USES= localbase sdl SDL2_USE= SDL=sdl2 SDL2_CMAKE_BOOL= IMGUI_BUILD_SDL2_BINDING SDL2_RENDERER_DESC= Install SDL2 renderer backend SDL2_RENDERER_USES= sdl SDL2_RENDERER_USE= SDL=sdl2 SDL2_RENDERER_CMAKE_BOOL= IMGUI_BUILD_SDL2_RENDERER_BINDING VULKAN_DESC= Install Vulkan renderer backend VULKAN_CMAKE_BOOL= IMGUI_BUILD_VULKAN_BINDING VULKAN_LIB_DEPENDS= libvulkan.so:graphics/vulkan-loader post-patch: @${CP} ${FILESDIR}/CMakeLists.txt ${FILESDIR}/imgui-config.cmake.in ${WRKSRC} do-test: @cd ${WRKSRC}/examples/example_sdl2_opengl3 && \ ${GMAKE} \ CXXFLAGS="${CXFLAGS} `pkg-config --cflags sdl2` -I${STAGEDIR}${PREFIX}/include -I${WRKSRC}/backends" \ LIBS="`pkg-config --libs sdl2` -lGL" && \ ./example_sdl2_opengl3 .include