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etuxracer
Age
Commit message (
Expand
)
Author
2007-05-19
- Welcome X.org 7.2 \o/.
Florent Thoumie
2006-09-20
- Update devel/sdl12 to version 1.2.11. Now we employ stock SDL directory
Stanislav Sedov
2006-06-19
Switch to my @FreeBSD.org address.
Shaun Amott
2006-05-14
Pass maintainership to Shaun Amott <shaun@inerd.com>
Ion-Mihai Tetcu
2005-11-24
- Add SHA256
Pav Lucistnik
2005-11-15
Mass-conversion to the USE_AUTOTOOLS New World Order. The code present
Ade Lovett
2005-03-10
Fix mispelings of PTHREAD_{CFLAGS,LIBS}.
Volker Stolz
2004-06-04
Sync with new bsd.autotools.mk
Ade Lovett
2004-05-02
Allow non-root/non-wheel users to access tuxracer data files.
Adam Weinberger
2004-03-16
Chase library bump of libSDL-1.1 for all ports which were depending
Edwin Groothuis
2004-03-14
Whoa there, boy, that's a mighty big commit y'all have there...
Ade Lovett
2004-02-04
Bump PORTREVISION on all ports that depend on gettext to aid with upgrading.
Joe Marcus Clarke
2004-01-29
SIZEify.
Trevor Johnson
2004-01-28
Return to ports@ because I won't be working on FreeBSD for 3 months minimum.
Eric Anholt
2004-01-20
- Use new knobs from bsd.sdl.mk
Kirill Ponomarev
2003-08-18
Fix compilation with new GCC (abuse of pasting in macros).
Eric Anholt
2003-04-11
Update my email address and the website for the open-source version.
Eric Anholt
2003-03-07
Clear moonlight beckons.
Ade Lovett
2002-07-30
Change email to anholt@freebsd.org and move local distfiles.
Eric Anholt
2002-07-09
Respect CFLAGS
David W. Chapman Jr.
2002-05-23
Unbreak on bento.
Maxim Sobolev
2002-05-17
BROKEN: does not build
Kris Kennaway
2002-04-02
Fix compiling of tuxracer with new automake. Update email address.
Ying-Chieh Liao
2001-08-30
Fix sdl depend
David W. Chapman Jr.
2001-08-17
upgrade to 0.61
Ying-Chieh Liao
2001-07-10
${PREFIX}/share/${PORTNAME} --> ${DATADIR}
Maxim Sobolev
2001-01-14
yep, I forgot to add PORTREVISION, ops..
Vanilla I. Shu
2001-01-14
Use --with-tcl-lib-name=tcl82, and add a fix when Mesa compile with thread su...
Vanilla I. Shu
2001-01-05
Add tuxracer, a 3d penguin racing game using OpenGL.
Neil Blakey-Milner