diff options
Diffstat (limited to 'games/kdegames4/files/patch-libkdegames__kgamerenderer.h')
-rw-r--r-- | games/kdegames4/files/patch-libkdegames__kgamerenderer.h | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/games/kdegames4/files/patch-libkdegames__kgamerenderer.h b/games/kdegames4/files/patch-libkdegames__kgamerenderer.h deleted file mode 100644 index 10632829000f..000000000000 --- a/games/kdegames4/files/patch-libkdegames__kgamerenderer.h +++ /dev/null @@ -1,12 +0,0 @@ ---- ./libkdegames/kgamerenderer.h.orig 2010-12-13 00:33:42.457494012 +0100 -+++ ./libkdegames/kgamerenderer.h 2010-12-13 00:41:21.837310103 +0100 -@@ -208,7 +208,8 @@ - ///@note For non-animated frames, set @a frame to -1 or omit it. - ///@note Custom colors increase the rendering time considerably, so use - /// this feature only if you really need its flexibility. -- QPixmap spritePixmap(const QString& key, const QSize& size, int frame = -1, const QHash<QColor, QColor>& customColors = QHash<QColor, QColor>()) const; -+ typedef QHash<QColor, QColor> qhash_qcolor_qcolor_t; -+ QPixmap spritePixmap(const QString& key, const QSize& size, int frame = -1, const qhash_qcolor_qcolor_t& customColors = qhash_qcolor_qcolor_t()) const; - public Q_SLOTS: - ///Load the given theme and update the pixmaps of all associated - ///KGameRendererClient instances. |