diff options
Diffstat (limited to 'games/kdegames4/files/patch-libkdegames__kgamerenderer.h')
-rw-r--r-- | games/kdegames4/files/patch-libkdegames__kgamerenderer.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/games/kdegames4/files/patch-libkdegames__kgamerenderer.h b/games/kdegames4/files/patch-libkdegames__kgamerenderer.h new file mode 100644 index 000000000000..10632829000f --- /dev/null +++ b/games/kdegames4/files/patch-libkdegames__kgamerenderer.h @@ -0,0 +1,12 @@ +--- ./libkdegames/kgamerenderer.h.orig 2010-12-13 00:33:42.457494012 +0100 ++++ ./libkdegames/kgamerenderer.h 2010-12-13 00:41:21.837310103 +0100 +@@ -208,7 +208,8 @@ + ///@note For non-animated frames, set @a frame to -1 or omit it. + ///@note Custom colors increase the rendering time considerably, so use + /// this feature only if you really need its flexibility. +- QPixmap spritePixmap(const QString& key, const QSize& size, int frame = -1, const QHash<QColor, QColor>& customColors = QHash<QColor, QColor>()) const; ++ typedef QHash<QColor, QColor> qhash_qcolor_qcolor_t; ++ QPixmap spritePixmap(const QString& key, const QSize& size, int frame = -1, const qhash_qcolor_qcolor_t& customColors = qhash_qcolor_qcolor_t()) const; + public Q_SLOTS: + ///Load the given theme and update the pixmaps of all associated + ///KGameRendererClient instances. |