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authorJimmy Olgeni <olgeni@FreeBSD.org>2010-07-30 14:11:09 +0000
committerJimmy Olgeni <olgeni@FreeBSD.org>2010-07-30 14:11:09 +0000
commit9c420390035a115206027e2d5047be36155b9207 (patch)
tree3e5b25c9c8c0361342122d18516cf98b7655dbea /games/odamex
parenta06139a13c13ba879411bc8c3ae234039d033a8e (diff)
downloadfreebsd-ports-9c420390035a115206027e2d5047be36155b9207.zip
Typo fix.
Diffstat (limited to 'games/odamex')
-rw-r--r--games/odamex/pkg-descr4
1 files changed, 2 insertions, 2 deletions
diff --git a/games/odamex/pkg-descr b/games/odamex/pkg-descr
index 63ebd8a8b432..cfaecd0ce5f4 100644
--- a/games/odamex/pkg-descr
+++ b/games/odamex/pkg-descr
@@ -6,12 +6,12 @@ Odamex can run on a wide range of operating systems and hardware, so players
should be able to play on almost any platform. Features:
* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode.
-* Compatability with many major operating systems, including Windows, Linux,
+* Compatibility with many major operating systems, including Windows, Linux,
FreeBSD and Mac OSX.
* Core gameplay modeled on the original doom2.exe.
* Streamlined WAD loading, allowing the server and clients to load WAD files
on the fly without needing to restart the client or server.
-* Compatability with Boom, MBF and CTF Standard maps.
+* Compatibility with Boom, MBF and CTF Standard maps.
* Deathmatch, Cooperative, Team Deathmatch and CTF gametypes.
* Jumping, Mouselook and other non-standard features available as server-side
options.