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-rw-r--r--embassy/src/executor/raw/mod.rs29
1 files changed, 0 insertions, 29 deletions
diff --git a/embassy/src/executor/raw/mod.rs b/embassy/src/executor/raw/mod.rs
index 7e855916..0cfe617e 100644
--- a/embassy/src/executor/raw/mod.rs
+++ b/embassy/src/executor/raw/mod.rs
@@ -57,7 +57,6 @@ pub struct TaskHeader {
}
impl TaskHeader {
- #[cfg(feature = "nightly")]
pub(crate) const fn new() -> Self {
Self {
state: AtomicU32::new(0),
@@ -72,21 +71,6 @@ impl TaskHeader {
}
}
- #[cfg(not(feature = "nightly"))]
- pub(crate) fn new() -> Self {
- Self {
- state: AtomicU32::new(0),
- run_queue_item: RunQueueItem::new(),
- executor: Cell::new(ptr::null()),
- poll_fn: UninitCell::uninit(),
-
- #[cfg(feature = "time")]
- expires_at: Cell::new(Instant::from_ticks(0)),
- #[cfg(feature = "time")]
- timer_queue_item: timer_queue::TimerQueueItem::new(),
- }
- }
-
pub(crate) unsafe fn enqueue(&self) {
critical_section::with(|cs| {
let state = self.state.load(Ordering::Relaxed);
@@ -128,11 +112,9 @@ pub struct TaskStorage<F: Future + 'static> {
}
impl<F: Future + 'static> TaskStorage<F> {
- #[cfg(feature = "nightly")]
const NEW: Self = Self::new();
/// Create a new TaskStorage, in not-spawned state.
- #[cfg(feature = "nightly")]
pub const fn new() -> Self {
Self {
raw: TaskHeader::new(),
@@ -140,15 +122,6 @@ impl<F: Future + 'static> TaskStorage<F> {
}
}
- /// Create a new TaskStorage, in not-spawned state.
- #[cfg(not(feature = "nightly"))]
- pub fn new() -> Self {
- Self {
- raw: TaskHeader::new(),
- future: UninitCell::uninit(),
- }
- }
-
/// Try to spawn the task.
///
/// The `future` closure constructs the future. It's only called if spawning is
@@ -210,12 +183,10 @@ unsafe impl<F: Future + 'static> Sync for TaskStorage<F> {}
/// Raw storage that can hold up to N tasks of the same type.
///
/// This is essentially a `[TaskStorage<F>; N]`.
-#[cfg(feature = "nightly")]
pub struct TaskPool<F: Future + 'static, const N: usize> {
pool: [TaskStorage<F>; N],
}
-#[cfg(feature = "nightly")]
impl<F: Future + 'static, const N: usize> TaskPool<F, N> {
/// Create a new TaskPool, with all tasks in non-spawned state.
pub const fn new() -> Self {