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Before:
let g:ale_javascript_eslint_executable = 'eslint_d'
call ale#test#SetDirectory('/testplugin/test')
runtime ale_linters/javascript/eslint.vim
After:
let g:ale_has_override = {}
let g:ale_javascript_eslint_executable = 'eslint'
let g:ale_javascript_eslint_use_global = 0
call ale#test#RestoreDirectory()
call ale#linter#Reset()
Execute(create-react-app directories should be detected correctly):
call ale#test#SetFilename('eslint-test-files/react-app/subdir/testfile.js')
AssertEqual
\ g:dir . '/eslint-test-files/react-app/node_modules/eslint/bin/eslint.js',
\ ale#handlers#eslint#GetExecutable(bufnr(''))
Execute(use-global should override create-react-app detection):
let g:ale_javascript_eslint_use_global = 1
call ale#test#SetFilename('eslint-test-files/react-app/subdir/testfile.js')
AssertEqual
\ 'eslint_d',
\ ale#handlers#eslint#GetExecutable(bufnr(''))
Execute(other app directories should be detected correctly):
call ale#test#SetFilename('eslint-test-files/other-app/subdir/testfile.js')
AssertEqual
\ g:dir . '/eslint-test-files/node_modules/.bin/eslint',
\ ale#handlers#eslint#GetExecutable(bufnr(''))
Execute(use-global should override other app directories):
let g:ale_javascript_eslint_use_global = 1
call ale#test#SetFilename('eslint-test-files/other-app/subdir/testfile.js')
AssertEqual
\ 'eslint_d',
\ ale#handlers#eslint#GetExecutable(bufnr(''))
Execute(eslint_d should be detected correctly):
call ale#test#SetFilename('eslint-test-files/app-with-eslint-d/testfile.js')
AssertEqual
\ g:dir . '/eslint-test-files/app-with-eslint-d/node_modules/.bin/eslint_d',
\ ale#handlers#eslint#GetExecutable(bufnr(''))
Execute(eslint.js executables should be run with node on Windows):
call ale#test#SetFilename('eslint-test-files/react-app/subdir/testfile.js')
let g:ale_has_override['win32'] = 1
" We have to execute the file with node.
AssertEqual
\ ale#Escape('node.exe') . ' '
\ . ale#Escape(g:dir . '/eslint-test-files/react-app/node_modules/eslint/bin/eslint.js')
\ . ' -f unix --stdin --stdin-filename %s',
\ ale#handlers#eslint#GetCommand(bufnr(''))
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