1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
|
" Author: w0rp <devw0rp@gmail.com>, David Alexander <opensource@thelonelyghost.com>
" Description: Primary code path for the plugin
" Manages execution of linters when requested by autocommands
" Strings used for severity in the echoed message
let g:ale_echo_msg_error_str = get(g:, 'ale_echo_msg_error_str', 'Error')
let g:ale_echo_msg_info_str = get(g:, 'ale_echo_msg_info_str', 'Info')
let g:ale_echo_msg_warning_str = get(g:, 'ale_echo_msg_warning_str', 'Warning')
" Ignoring linters, for disabling some, or ignoring LSP diagnostics.
let g:ale_linters_ignore = get(g:, 'ale_linters_ignore', {})
let s:lint_timer = -1
let s:queued_buffer_number = -1
let s:should_lint_file_for_buffer = {}
" Return 1 if a file is too large for ALE to handle.
function! ale#FileTooLarge(buffer) abort
let l:max = getbufvar(a:buffer, 'ale_maximum_file_size', get(g:, 'ale_maximum_file_size', 0))
return l:max > 0 ? (line2byte(line('$') + 1) > l:max) : 0
endfunction
let s:getcmdwintype_exists = exists('*getcmdwintype')
" A function for checking various conditions whereby ALE just shouldn't
" attempt to do anything, say if particular buffer types are open in Vim.
function! ale#ShouldDoNothing(buffer) abort
" The checks are split into separate if statements to make it possible to
" profile each check individually with Vim's profiling tools.
" Do nothing if ALE is disabled.
if !getbufvar(a:buffer, 'ale_enabled', get(g:, 'ale_enabled', 0))
return 1
endif
" Don't perform any checks when newer NeoVim versions are exiting.
if get(v:, 'exiting', v:null) isnot v:null
return 1
endif
let l:filetype = getbufvar(a:buffer, '&filetype')
" Do nothing when there's no filetype.
if l:filetype is# ''
return 1
endif
" Do nothing for blacklisted files.
if index(get(g:, 'ale_filetype_blacklist', []), l:filetype) >= 0
return 1
endif
" Do nothing if running from command mode.
if s:getcmdwintype_exists && !empty(getcmdwintype())
return 1
endif
let l:filename = fnamemodify(bufname(a:buffer), ':t')
" Do nothing for directories.
if l:filename is# '.'
return 1
endif
" Don't start linting and so on when an operator is pending.
if ale#util#Mode(1) is# 'no'
return 1
endif
" Do nothing if running in the sandbox.
if ale#util#InSandbox()
return 1
endif
" Do nothing if the file is too large.
if ale#FileTooLarge(a:buffer)
return 1
endif
" Do nothing from CtrlP buffers with CtrlP-funky.
if exists(':CtrlPFunky') is 2
\&& getbufvar(a:buffer, '&l:statusline') =~# 'CtrlPMode.*funky'
return 1
endif
return 0
endfunction
" (delay, [linting_flag, buffer_number])
function! ale#Queue(delay, ...) abort
if a:0 > 2
throw 'too many arguments!'
endif
" Default linting_flag to ''
let l:linting_flag = get(a:000, 0, '')
let l:buffer = get(a:000, 1, bufnr(''))
if l:linting_flag isnot# '' && l:linting_flag isnot# 'lint_file'
throw "linting_flag must be either '' or 'lint_file'"
endif
if type(l:buffer) isnot v:t_number
throw 'buffer_number must be a Number'
endif
if ale#ShouldDoNothing(l:buffer)
return
endif
" Remember that we want to check files for this buffer.
" We will remember this until we finally run the linters, via any event.
if l:linting_flag is# 'lint_file'
let s:should_lint_file_for_buffer[l:buffer] = 1
endif
if s:lint_timer != -1
call timer_stop(s:lint_timer)
let s:lint_timer = -1
endif
let l:linters = ale#linter#Get(getbufvar(l:buffer, '&filetype'))
" Don't set up buffer data and so on if there are no linters to run.
if empty(l:linters)
" If we have some previous buffer data, then stop any jobs currently
" running and clear everything.
if has_key(g:ale_buffer_info, l:buffer)
call ale#engine#RunLinters(l:buffer, [], 1)
endif
return
endif
if a:delay > 0
let s:queued_buffer_number = l:buffer
let s:lint_timer = timer_start(a:delay, function('ale#Lint'))
else
call ale#Lint(-1, l:buffer)
endif
endfunction
function! ale#Lint(...) abort
if a:0 > 1
" Use the buffer number given as the optional second argument.
let l:buffer = a:2
elseif a:0 > 0 && a:1 == s:lint_timer
" Use the buffer number for the buffer linting was queued for.
let l:buffer = s:queued_buffer_number
else
" Use the current buffer number.
let l:buffer = bufnr('')
endif
if ale#ShouldDoNothing(l:buffer)
return
endif
" Use the filetype from the buffer
let l:filetype = getbufvar(l:buffer, '&filetype')
let l:linters = ale#linter#Get(l:filetype)
let l:should_lint_file = 0
" Check if we previously requested checking the file.
if has_key(s:should_lint_file_for_buffer, l:buffer)
unlet s:should_lint_file_for_buffer[l:buffer]
" Lint files if they exist.
let l:should_lint_file = filereadable(expand('#' . l:buffer . ':p'))
endif
" Apply ignore lists for linters only if needed.
let l:ignore_config = ale#Var(l:buffer, 'linters_ignore')
let l:linters = !empty(l:ignore_config)
\ ? ale#engine#ignore#Exclude(l:filetype, l:linters, l:ignore_config)
\ : l:linters
call ale#engine#RunLinters(l:buffer, l:linters, l:should_lint_file)
endfunction
" Reset flags indicating that files should be checked for all buffers.
function! ale#ResetLintFileMarkers() abort
let s:should_lint_file_for_buffer = {}
endfunction
let g:ale_has_override = get(g:, 'ale_has_override', {})
" Call has(), but check a global Dictionary so we can force flags on or off
" for testing purposes.
function! ale#Has(feature) abort
return get(g:ale_has_override, a:feature, has(a:feature))
endfunction
" Given a buffer number and a variable name, look for that variable in the
" buffer scope, then in global scope. If the name does not exist in the global
" scope, an exception will be thrown.
"
" Every variable name will be prefixed with 'ale_'.
function! ale#Var(buffer, variable_name) abort
let l:full_name = 'ale_' . a:variable_name
let l:vars = getbufvar(str2nr(a:buffer), '', {})
return get(l:vars, l:full_name, g:[l:full_name])
endfunction
" As above, but curry the arguments so only the buffer number is required.
function! ale#VarFunc(variable_name) abort
return {buf -> ale#Var(buf, a:variable_name)}
endfunction
" Initialize a variable with a default value, if it isn't already set.
"
" Every variable name will be prefixed with 'ale_'.
function! ale#Set(variable_name, default) abort
let l:full_name = 'ale_' . a:variable_name
if !has_key(g:, l:full_name)
let g:[l:full_name] = a:default
endif
endfunction
" Given a string for adding to a command, return the string padded with a
" space on the left if it is not empty. Otherwise return an empty string.
"
" This can be used for making command strings cleaner and easier to test.
function! ale#Pad(string) abort
return !empty(a:string) ? ' ' . a:string : ''
endfunction
" Given a environment variable name and a value, produce part of a command for
" setting an environment variable before running a command. The syntax will be
" valid for cmd on Windows, or most shells on Unix.
function! ale#Env(variable_name, value) abort
if has('win32')
return 'set ' . a:variable_name . '=' . ale#Escape(a:value) . ' && '
endif
return a:variable_name . '=' . ale#Escape(a:value) . ' '
endfunction
" Escape a string suitably for each platform.
" shellescape does not work on Windows.
function! ale#Escape(str) abort
if fnamemodify(&shell, ':t') is? 'cmd.exe'
" If the string contains spaces, it will be surrounded by quotes.
" Otherwise, special characters will be escaped with carets (^).
return substitute(
\ a:str =~# ' '
\ ? '"' . substitute(a:str, '"', '""', 'g') . '"'
\ : substitute(a:str, '\v([&|<>^])', '^\1', 'g'),
\ '%',
\ '%%',
\ 'g',
\)
endif
return shellescape (a:str)
endfunction
" Get the loclist item message according to a given format string.
"
" See `:help g:ale_loclist_msg_format` and `:help g:ale_echo_msg_format`
function! ale#GetLocItemMessage(item, format_string) abort
let l:msg = a:format_string
let l:severity = g:ale_echo_msg_warning_str
let l:code = get(a:item, 'code', '')
let l:type = get(a:item, 'type', 'E')
let l:linter_name = get(a:item, 'linter_name', '')
let l:code_repl = !empty(l:code) ? '\=submatch(1) . l:code . submatch(2)' : ''
if l:type is# 'E'
let l:severity = g:ale_echo_msg_error_str
elseif l:type is# 'I'
let l:severity = g:ale_echo_msg_info_str
endif
" Replace special markers with certain information.
" \=l:variable is used to avoid escaping issues.
let l:msg = substitute(l:msg, '\V%severity%', '\=l:severity', 'g')
let l:msg = substitute(l:msg, '\V%linter%', '\=l:linter_name', 'g')
let l:msg = substitute(l:msg, '\v\%([^\%]*)code([^\%]*)\%', l:code_repl, 'g')
" Replace %s with the text.
let l:msg = substitute(l:msg, '\V%s', '\=a:item.text', 'g')
return l:msg
endfunction
|