" Author: w0rp , David Alexander " Description: Primary code path for the plugin " Manages execution of linters when requested by autocommands " Strings used for severity in the echoed message let g:ale_echo_msg_error_str = get(g:, 'ale_echo_msg_error_str', 'Error') let g:ale_echo_msg_info_str = get(g:, 'ale_echo_msg_info_str', 'Info') let g:ale_echo_msg_warning_str = get(g:, 'ale_echo_msg_warning_str', 'Warning') " Ignoring linters, for disabling some, or ignoring LSP diagnostics. let g:ale_linters_ignore = get(g:, 'ale_linters_ignore', {}) let s:lint_timer = -1 let s:queued_buffer_number = -1 let s:should_lint_file_for_buffer = {} " Return 1 if a file is too large for ALE to handle. function! ale#FileTooLarge(buffer) abort let l:max = getbufvar(a:buffer, 'ale_maximum_file_size', get(g:, 'ale_maximum_file_size', 0)) return l:max > 0 ? (line2byte(line('$') + 1) > l:max) : 0 endfunction let s:getcmdwintype_exists = exists('*getcmdwintype') " A function for checking various conditions whereby ALE just shouldn't " attempt to do anything, say if particular buffer types are open in Vim. function! ale#ShouldDoNothing(buffer) abort " The checks are split into separate if statements to make it possible to " profile each check individually with Vim's profiling tools. " Do nothing if ALE is disabled. if !getbufvar(a:buffer, 'ale_enabled', get(g:, 'ale_enabled', 0)) return 1 endif " Don't perform any checks when newer NeoVim versions are exiting. if get(v:, 'exiting', v:null) isnot v:null return 1 endif let l:filetype = getbufvar(a:buffer, '&filetype') " Do nothing when there's no filetype. if l:filetype is# '' return 1 endif " Do nothing for blacklisted files. if index(get(g:, 'ale_filetype_blacklist', []), l:filetype) >= 0 return 1 endif " Do nothing if running from command mode. if s:getcmdwintype_exists && !empty(getcmdwintype()) return 1 endif let l:filename = fnamemodify(bufname(a:buffer), ':t') " Do nothing for directories. if l:filename is# '.' return 1 endif " Do nothing if running in the sandbox. if ale#util#InSandbox() return 1 endif " Do nothing if the file is too large. if ale#FileTooLarge(a:buffer) return 1 endif " Do nothing from CtrlP buffers with CtrlP-funky. if exists(':CtrlPFunky') is 2 \&& getbufvar(a:buffer, '&l:statusline') =~# 'CtrlPMode.*funky' return 1 endif return 0 endfunction " (delay, [linting_flag, buffer_number]) function! ale#Queue(delay, ...) abort if a:0 > 2 throw 'too many arguments!' endif " Default linting_flag to '' let l:linting_flag = get(a:000, 0, '') let l:buffer = get(a:000, 1, bufnr('')) if l:linting_flag isnot# '' && l:linting_flag isnot# 'lint_file' throw "linting_flag must be either '' or 'lint_file'" endif if type(l:buffer) != type(0) throw 'buffer_number must be a Number' endif if ale#ShouldDoNothing(l:buffer) return endif " Remember that we want to check files for this buffer. " We will remember this until we finally run the linters, via any event. if l:linting_flag is# 'lint_file' let s:should_lint_file_for_buffer[l:buffer] = 1 endif if s:lint_timer != -1 call timer_stop(s:lint_timer) let s:lint_timer = -1 endif let l:linters = ale#linter#Get(getbufvar(l:buffer, '&filetype')) " Don't set up buffer data and so on if there are no linters to run. if empty(l:linters) " If we have some previous buffer data, then stop any jobs currently " running and clear everything. if has_key(g:ale_buffer_info, l:buffer) call ale#engine#RunLinters(l:buffer, [], 1) endif return endif if a:delay > 0 let s:queued_buffer_number = l:buffer let s:lint_timer = timer_start(a:delay, function('ale#Lint')) else call ale#Lint(-1, l:buffer) endif endfunction function! ale#Lint(...) abort if a:0 > 1 " Use the buffer number given as the optional second argument. let l:buffer = a:2 elseif a:0 > 0 && a:1 == s:lint_timer " Use the buffer number for the buffer linting was queued for. let l:buffer = s:queued_buffer_number else " Use the current buffer number. let l:buffer = bufnr('') endif if ale#ShouldDoNothing(l:buffer) return endif " Use the filetype from the buffer let l:filetype = getbufvar(l:buffer, '&filetype') let l:linters = ale#linter#Get(l:filetype) let l:should_lint_file = 0 " Check if we previously requested checking the file. if has_key(s:should_lint_file_for_buffer, l:buffer) unlet s:should_lint_file_for_buffer[l:buffer] " Lint files if they exist. let l:should_lint_file = filereadable(expand('#' . l:buffer . ':p')) endif " Apply ignore lists for linters only if needed. let l:ignore_config = ale#Var(l:buffer, 'linters_ignore') let l:linters = !empty(l:ignore_config) \ ? ale#engine#ignore#Exclude(l:filetype, l:linters, l:ignore_config) \ : l:linters call ale#engine#RunLinters(l:buffer, l:linters, l:should_lint_file) endfunction " Reset flags indicating that files should be checked for all buffers. function! ale#ResetLintFileMarkers() abort let s:should_lint_file_for_buffer = {} endfunction let g:ale_has_override = get(g:, 'ale_has_override', {}) " Call has(), but check a global Dictionary so we can force flags on or off " for testing purposes. function! ale#Has(feature) abort return get(g:ale_has_override, a:feature, has(a:feature)) endfunction " Given a buffer number and a variable name, look for that variable in the " buffer scope, then in global scope. If the name does not exist in the global " scope, an exception will be thrown. " " Every variable name will be prefixed with 'ale_'. function! ale#Var(buffer, variable_name) abort let l:full_name = 'ale_' . a:variable_name let l:vars = getbufvar(str2nr(a:buffer), '', {}) return get(l:vars, l:full_name, g:[l:full_name]) endfunction " Initialize a variable with a default value, if it isn't already set. " " Every variable name will be prefixed with 'ale_'. function! ale#Set(variable_name, default) abort let l:full_name = 'ale_' . a:variable_name if !has_key(g:, l:full_name) let g:[l:full_name] = a:default endif endfunction " Given a string for adding to a command, return the string padded with a " space on the left if it is not empty. Otherwise return an empty string. " " This can be used for making command strings cleaner and easier to test. function! ale#Pad(string) abort return !empty(a:string) ? ' ' . a:string : '' endfunction " Given a environment variable name and a value, produce part of a command for " setting an environment variable before running a command. The syntax will be " valid for cmd on Windows, or most shells on Unix. function! ale#Env(variable_name, value) abort if has('win32') return 'set ' . a:variable_name . '=' . ale#Escape(a:value) . ' && ' endif return a:variable_name . '=' . ale#Escape(a:value) . ' ' endfunction " Escape a string suitably for each platform. " shellescape does not work on Windows. function! ale#Escape(str) abort if fnamemodify(&shell, ':t') is? 'cmd.exe' " If the string contains spaces, it will be surrounded by quotes. " Otherwise, special characters will be escaped with carets (^). return substitute( \ a:str =~# ' ' \ ? '"' . substitute(a:str, '"', '""', 'g') . '"' \ : substitute(a:str, '\v([&|<>^])', '^\1', 'g'), \ '%', \ '%%', \ 'g', \) endif return shellescape (a:str) endfunction " Get the loclist item message according to a given format string. " " See `:help g:ale_loclist_msg_format` and `:help g:ale_echo_msg_format` function! ale#GetLocItemMessage(item, format_string) abort let l:msg = a:format_string let l:severity = g:ale_echo_msg_warning_str let l:code = get(a:item, 'code', '') let l:type = get(a:item, 'type', 'E') let l:linter_name = get(a:item, 'linter_name', '') let l:code_repl = !empty(l:code) ? '\=submatch(1) . l:code . submatch(2)' : '' if l:type is# 'E' let l:severity = g:ale_echo_msg_error_str elseif l:type is# 'I' let l:severity = g:ale_echo_msg_info_str endif " Replace special markers with certain information. " \=l:variable is used to avoid escaping issues. let l:msg = substitute(l:msg, '\V%severity%', '\=l:severity', 'g') let l:msg = substitute(l:msg, '\V%linter%', '\=l:linter_name', 'g') let l:msg = substitute(l:msg, '\v\%([^\%]*)code([^\%]*)\%', l:code_repl, 'g') " Replace %s with the text. let l:msg = substitute(l:msg, '\V%s', '\=a:item.text', 'g') return l:msg endfunction