Age | Commit message (Collapse) | Author |
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Working directories are now set seperately from the commands so they
can later be swapped out when running linters over projects is
supported, and also better support filename mapping for running linters
on other machines in future.
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Add stdin option for supported vint versions
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So that I can find the relevant information in the vint
linting policy summary and policies can be easily configured
https://github.com/Vimjas/vint/wiki/Vint-linting-policy-summary
Before this change an example warning message appears as:
autocmd should execute in an augroup or execute with a group (see :help :autocmd)
After this change the same example appears as:
ProhibitAutocmdWithNoGroup - autocmd should execute in an augroup or execute with a group (see :help :autocmd)
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* The project style linter now runs while you type.
* Now the scripts for checking the project require blank lines.
* Many style issues have been found and fixed.
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some reason
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make it so every value can be computed dynamically
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This PR first and formost implements support for dot-seperate filetypes,
a very trivial change.
This closes #132
But more importantly, this PR vastly improves the test quality for
`ale#linter#Get`. It enables us to reset the state of ale's internal
linter cache, to facilitate better testing, as well as making use of
mocked linters instead of depending on linters on disk (which may
change). In addition, a dummy linter is defined to test the autoloading
behavior.
Header guards were removed from all linters as:
* A: ale won't try and load linters if they already exist in memory
* B: we can't reset state for testing if they can't be loaded again
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* First pass at optimizing ale to autoload
First off, the structure/function names should be revised a bit,
but I will wait for @w0rp's input before unifying the naming style.
Second off, the docs probably need some more work, I just did some
simple find-and-replace work.
With that said, this pull brings major performance gains for ale. On my
slowest system, fully loading ale and all its code takes around 150ms.
I have moved all of ale's autoload-able code to autoload/, and in
addition, implemented lazy-loading of linters. This brings load time on
that same system down to 5ms.
The only downside of lazy loading is that `g:ale_linters` cannot be
changed at runtime; however, it also speeds up performance at runtime by
simplfying the logic greatly.
Please let me know what you think!
Closes #59
* Address Travis/Vint errors
For some reason, ale isn't running vint for me...
* Incorporate feedback, make fixes
Lazy-loading logic is much improved.
* Add header comments; remove incorrect workaround
* Remove unneeded plugin guards
* Fix lazy-loading linter logic
Set the wrong variable....
* Fix capitialization
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