summaryrefslogtreecommitdiff
path: root/ale_linters/cpp/gcc.vim
AgeCommit message (Collapse)Author
2017-06-25Move ale#handlers#c functions into ale#cw0rp
2017-05-31Fix #557 - Detect C project roots and include root directories with headers, ↵w0rp
or include directories
2017-05-12#549 Temporarily revert shell escaping changes, just for Windowsw0rp
2017-05-08#540 Fix shell escaping pretty much everywherew0rp
2017-04-29Set GCC flags appropriately for older versionsw0rp
2017-04-16#427 Implement buffer variable overrides for all linter optionsw0rp
2017-04-15Make code more consistentw0rp
2017-04-11#392 Report errors inside of headers, in a very basic wayw0rp
2017-03-11#277 #318 Support all same-directory includes for gcc and clangw0rp
2016-12-24Added ability to reload compilation flags for c and c++ after loading plugingrzebiel
2016-10-21Add support for dot-seperate linters, improve linter testsBjorn Neergaard
This PR first and formost implements support for dot-seperate filetypes, a very trivial change. This closes #132 But more importantly, this PR vastly improves the test quality for `ale#linter#Get`. It enables us to reset the state of ale's internal linter cache, to facilitate better testing, as well as making use of mocked linters instead of depending on linters on disk (which may change). In addition, a dummy linter is defined to test the autoloading behavior. Header guards were removed from all linters as: * A: ale won't try and load linters if they already exist in memory * B: we can't reset state for testing if they can't be loaded again
2016-10-21make it less verbose for c and cppehzShelter
2016-10-21Added c++14 standard support and POSIX API compile time linker flags for ↵ehzShelter
avoiding annoying errors and warnings
2016-10-10First pass at optimizing ale to autoload (#80)Bjorn Neergaard
* First pass at optimizing ale to autoload First off, the structure/function names should be revised a bit, but I will wait for @w0rp's input before unifying the naming style. Second off, the docs probably need some more work, I just did some simple find-and-replace work. With that said, this pull brings major performance gains for ale. On my slowest system, fully loading ale and all its code takes around 150ms. I have moved all of ale's autoload-able code to autoload/, and in addition, implemented lazy-loading of linters. This brings load time on that same system down to 5ms. The only downside of lazy loading is that `g:ale_linters` cannot be changed at runtime; however, it also speeds up performance at runtime by simplfying the logic greatly. Please let me know what you think! Closes #59 * Address Travis/Vint errors For some reason, ale isn't running vint for me... * Incorporate feedback, make fixes Lazy-loading logic is much improved. * Add header comments; remove incorrect workaround * Remove unneeded plugin guards * Fix lazy-loading linter logic Set the wrong variable.... * Fix capitialization
2016-10-08Add cpp linter (#64)Marc Delage
* Add c gcc option in the doc * Add missing tag for eslint option in the doc * Correct typo in doc (' ' instead of '.') * add cpp linter * correct typo in doc * add filetype information for c++