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<?php
if (! class_exists ( 'PostmanSession' )) {
/**
* Persist session state to the database
*
* I heard plugins are forbidden from writing to the http session
* on some hosts, such as WPEngine, so this class write session
* state to the database instead.
*
* What's better about this is I don't have to prefix all my
* variables with , in fear of colliding with another
* plugin's similiarily named variables.
*
* @author jasonhendriks
*
*/
class PostmanSession {
// length of time to keep items around
const MINUTES_IN_SECONDS = 60;
//
const OAUTH_IN_PROGRESS = 'oauth_in_progress';
const ACTION = 'action';
const ERROR_MESSAGE = 'error_message';
// singleton instance
public static function getInstance() {
static $inst = null;
if ($inst === null) {
$inst = new PostmanSession ();
}
return $inst;
}
/**
* OAuth is in progress $state is the randomly generated
* transaction ID
*
* @param mixed $state
*/
public function isSetOauthInProgress() {
return get_transient ( self::OAUTH_IN_PROGRESS ) != false;
}
public function setOauthInProgress($state) {
set_transient ( self::OAUTH_IN_PROGRESS, $state, 3 * self::MINUTES_IN_SECONDS );
}
public function getOauthInProgress() {
return get_transient ( self::OAUTH_IN_PROGRESS );
}
public function unsetOauthInProgress() {
delete_transient ( self::OAUTH_IN_PROGRESS );
}
/**
* Sometimes I need to keep track of what I'm doing between requests
*
* @param mixed $action
*/
public function isSetAction() {
return get_transient ( self::ACTION ) != false;
}
public function setAction($action) {
set_transient ( self::ACTION, $action, 30 * self::MINUTES_IN_SECONDS );
}
public function getAction() {
return get_transient ( self::ACTION );
}
public function unsetAction() {
delete_transient ( self::ACTION );
}
/**
* Sometimes I need to keep track of what I'm doing between requests
*
* @param mixed $message
*/
public function isSetErrorMessage() {
return get_transient ( self::ERROR_MESSAGE ) != false;
}
public function setMessage($message) {
set_transient ( self::ERROR_MESSAGE, $message, 30 * self::MINUTES_IN_SECONDS );
}
public function getMessage() {
return get_transient ( self::ERROR_MESSAGE );
}
public function unsetMessage() {
delete_transient ( self::ERROR_MESSAGE );
}
}
}
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